I have been playing TTRPG for the past eight years, and a game master for seven years. I have run eight campaigns using Dungeons and Dragons 5th Edition. I have extensive experience crafting unique worlds, locations, quests, cultures, missions, items, monsters, encounters, characters, and lore. I love creating quests and story arcs that are player-focused and motivated. I believe role-playing games are home to some of the most immersive and engaging storytelling, because they are stories we tell with one another. The collaborative nature lends the narratives we spin together a depth and power that is hard to match.




Talon’s Blade is a third-person action-adventure game set in a medieval dark fantasy world stricken with war. It features a unique direction-based melee combat system that uses the directional inputs from players to determine the character’s direction of attack. Talons Blade released on Steam May 8th, 2025.
I was the director and lead designer on Talon’s Blade. I designed the core combat, magic, quest, mission, and equipment systems. I designed and crafted many of the game’s playable levels as well as all combats, bosses, and NPC interactions.




Project Horizon is a concept prototype card battler game set in a wild west ghost town. Each card has a movement archetype that allows it to traverse the board. This creates a gameplay experience with the positional strategy of chess and the card attribute synergizing of a card battler.
I was the director and lead designer on Project Horizon. I designed and oversaw the creation of the core card battle systems. I directed the overall visual style of the game and crafted the playable place and card battle encounter for the Project Horizon prototype.




Lost Machines is a 2D platformer shooter set in a post-human world overrun by wandering, violent machines. You play as Lilith, one of the few truly sentient beings left in the world, as she embarks on her quest to find the heart of Eden and reunite with the gods that created her.
I was the sole creator of Lost Machines. I designed and created the combat, missions, movement, enemy AI, boss encounters, abilities, levels, and art assets.





I am a gameplay and quest designer passionate about amazing storytelling and awesome gameplay. I think games are at their most impactful when story and gameplay work together in unison. I love complex interconnected narratives, worlds with rich lore and history, and gameplay moments that just take your breath away.
It is incredibly fulfilling for me to collaborate with teams to create compelling video games and engaging narrative experiences. I enjoy working with creative people who challenge each other to become better designers and storytellers.
I am also an avid game master and player of TTRPGs. I primarily play Dungeons and Dragons 5th Edition, but I have played Pathfinder 2e, Starfinder, Honey Heist, Old Gods of Apalashia Roleplaying Game, Lancer, Transformers Roleplaying Game, and Root. I am interested in learning to play Daggerheart, Good Society, Candela Obscura, Vampire the Masquerade, and Coyote and Crow. I have hundreds of hours of game mastering experience, and in that time, I have only TPKed twice.
If anyone has any system suggestions, I am excited to learn about more awesome systems.
Please feel free to reach out. I’m always eager to discuss anything game design or tabletop roleplaying!
Email: ybereves@gmail.com
LinkedIn: bereveskos2022
Phone: (317) 800-9794
Location: Indianapolis, IN
Unreal Engine, Autodesk Maya, Blender, Steam SDK, Visual Studio, Adobe Creative Cloud, Audacity, FMOD, Reaper, Microsoft Office, Git, Jira, DaVinci Resolve, Substance Painter.
Gameplay Design, Quest Design, Mission Design, Narrative Design, Game Master, Encounter Design, RPG Design, Level Design, White Boxing, Scripting, Visual Scripting, UI/UX Design, Gameplay Testing, Quality Assurance Testing, Rendering Optimization, Kit Bashing, Material Authoring, Scene Composition, Scene Lighting, Hard Surface Modelling.
Technical Documentation & Presentation, Leadership Experience, Project Management, Team Management, Collaboration Experience, Conflict Resolution, Cross-discipline Communication, Team Building.